Strength and Conditioning Benchmarks - 2023

Higher expectations, harder capacity, more endurance.

Austin Haedicke

fitness

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458 Words | Read Time: 2 Minutes, 4 Seconds

2023-04-02 09:00 -0700


It’s been almost 1 year since I started working on the “Strength and Conditioning Standards” I published in 2022. The premise was simple.

I complied a list of metrics / movements:

  • Push
  • Pull
  • Squat
  • Hinge
  • VO2max
  • Power : Weight Ratio (work capacity, really)

Then, I drew references ranging from Dan John’s strength benchmarks (r) to the UFC’s 2018 analysis of their athletes (r).

Skill Categories:

The categories or measurements were divided into three tiers as described by Dan:

  • Expected: every athlete should be able to do this.
  • Game Changer: every athlete will likely see the most bang for their buck here.
  • Cut Off: past this point will require specialization.

Since then I’ve gotten away from the verbiage of “standards” and referred to these intervals as what they really are, benchmarks. Additionally, people seemed confused by “cut off”; so more clearly that’s been re-described as the “specialization” tier.

Metrics and Measures:

There are still the same four strength metrics / movements (push, pull, hinge, squat). Dan’s original work substitutes more difficult movements for the more developed skill tiers. However, I find it easier to keep the test or measuring stick the same to see where you stack up (e.g. the same exercise for a given movement patter — all push movements tested with bench pressing).

Each tier roughly translates to the standards on strengthlevel.com:

  • Expected = between novice and intermediate
  • Game Changer = between intermediate and advanced
  • Specialized = advanced in most categories

The conditioning (endurance and capacity) measurements are much more mature in the 2023 edition. Endurance, for example, now avoids the debate over VO2max and simply gives you a test with no upper limit, you just simply want to score better (higher).

Alternatively, though, you could compensate for efficiency (or lack thereof) by altering the scoring methods:

  • Without Account for Efficiency:

    • SCORE = total calories
  • With Efficiency Considered:

    • SCORE = total calories / average heart rate

Similar growth is seen in the (work) capacity field. The duration of the test is shorter, but the increase in work rate is considerable. Technically this could be broken down into different intervals as well (5 min, 10 min, 20 min, etc.) with the benchmarked output decreasing 1% for 10% increase in volume.

  • 5 min “Game Changer” = 53% BW in calories

    • volume = -50%
    • output = +5% / 10 min pace
  • 10 min “Game Changer” = 100% BW in calories

  • 20 min “Game Changer” = 180% BW in calories

    • volume = +100%
    • output = -10% / 10 min pace

Such an endeavor might be very informative to find out “where the wheels fall off” while increasing duration as well as keeping yourself honest with the intensity of shorter efforts.

Strength & Conditioning Standards 2023

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